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I have downloaded the demo and this is simple yet greatly done.

Gives me even the itching for going back to finish my own module.

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just run it for my Stars without Number campaign as a Oneshot. 

It was great to run and we succeeded with it in 4 hrs of play. 

The players enjoyed the variable encounters with the NPCs greatly. 

This adventure is totally worth it. 

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Thank you for the kind word Vandel! Happy your players enjoyed!

(+1)

They loved it! Are you doing more adventures any time soon?

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I really like the whole adventure, its layout and design, but sometimes the english sentences were hard to understand and there are quite a lot of grammar mistakes. I think some english editor would help this a lot.

On the bright side, the survive/solve/save was a great use of Mosh motto and i love the map and color-coded room key guide! (albeit, i´m not sure if it would not be too small to read when printed? i only read it on monitor and i needed to scale the pdf quite a bit to be able to comfortably read it.

Still, really loooking forward for another mosh module of yours ;-)

this is very impressive game design !

Thank you Vandel! Appreciate it!